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Armed // Dangerous (DGM 122)
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Sorcery // Sorcery • Mana cost: {1}{R} // {3}{G} • Dragon's Maze • Uncommon
Armed
Sorcery • Mana cost: {1}{R}
Target creature gets +1/+1 and gains double strike until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Dangerous
Sorcery • Mana cost: {3}{G}
All creatures able to block target creature this turn do so.
Fuse (You may cast one or both halves of this card from your hand.)
Illustrated by David Palumbo.